E4M7: And Hell Followed (Wonderful Doom)

E4M7: And Hell Followed is the seventh map in episode Thy Flesh Consumed of Wonderful Doom. It was designed by Eugene Guschin (Wraith777).

Secrets

 * 1) At the four-way intersection with the lava (central part of the map), jump into the northwestern teleporter. After you teleport, immediately press the lion switch on your left (west). Go across the crushers by heading south, then east, then south again, until you get to another teleporter. This one will take you to the cage with two shotgunners, an imp, and a computer area map. (sector 129)
 * 2) The lion switch mentioned above will reveal the eastern teleporter in the room north of the starting point. Go back there and use the teleporter to find a backpack and a switch that will lower the soul sphere in the next secret. (sector 216)
 * 3) Head into the southern hall in the center of the map (south of your starting position) and open the door to the south. Press the satyr switch north of the pillar with the beating heart, then leave the room and return to the starting point. Enter the room to the north and use the teleporter on the western side. (sector 179) If you flipped the switch in Secret #2, you will be able to get the soul sphere.
 * 4) Jump down to the blood pool at the western part of the map and go southwest, then south, then east to a lift. Take it up, then press the switch at the southern side of the structure. Quickly run to the northern side of it and enter the secret area with a box of ammo and a megaarmor inside. (sector 154)

Current records
The records for the map at the Doom Speed Demo Archive are:

The (absence of) data was last verified in its entirety on December 21, 2021.

Player spawns
This level contains eight spawn points:
 * 1) facing south. (thing 18)
 * 2) facing north. (thing 19)
 * 3) facing east. (thing 20)
 * 4) facing north. (thing 21)
 * 5) facing south. (thing 22)
 * 6) facing north. (thing 23)
 * 7) facing east. (thing 24)
 * 8) facing east. (thing 25)

Things
This level contains the following numbers of things per skill level: